Introduction Edit

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It is the town of Lord of Arcana. A small seaside town enclosed by forest. Neighboring the Arayd Temple and the home of the Slayers Guild, it is a quaint yet active town.

Being the main hub of the game, the Player will perform most of their transactions here.

Services Offered Edit

Resources Edit

  • Clean Water
  • Starch Spud
  • Yggdrasil Sprout
  • Bog Moss
  • Ragged Cloth
  • Torn Leather


At the start of the story, the people of the town have a generally neutral view towards you. It apepars few are aware of your intent to obtain the power of the Arcana. As such, the Player is generally viewed as weak by Slayers and inexperienced by the townspeople. This remains generally the same with conversations about Slayers following in your wake and their exploits/troubles being available for the player to eavesdrop on.

After each Master Guardian is defeated, the conversations will advance. Vendors for shops will start changing after certain Arcana are obtained. These new vendors can be even be found being tutored or commented upon by the old vendors.

When Vermilion is awakened, the Veddel rise up and assume their 'true nature'. The Veddel then follow the Player as Lord Ruler and prevent anyone from entering Arayd Temple or leaving Porto Carillo. The townpeople and Slayers alike express their feelings on this, with Vendors somewhat more unfazed with the Blacksmith even commenting, "Oh well, I guess I'm still your personal blacksmith!"

As you return after defeating Vermilion and assuming the role of Ruler, you continue the story. Various changes will take place, such as the Quest Counter changing overseers, with a lady assuming the role who opens up and even asks for your name. After defeating Siegfried, you are genuinely considered the True Lord Ruler by the Veddel.